This is one area of many that I worked on for the planet Iokath in "War for Iokath," a special Daily PvP event.
My primary role as an Environment Artist on the project is being a world-builder, using pre-existing assets in a new and interesting way. My main tasks include set dressing, lighting, post-processing, terrain sculpting/vertex painting, terrain mesh painting (including flora/rocks), VFX placement, polish, and level optimization.
All assets were created by other artists. A special thank you to Chris Reeves and Zachary Schlanger for their work on the environment, to my leads Jason Moulton and Carrie Meade, and to the rest of the SWTOR team.