I was the Environment Artist on the recently released Aivela & Esne boss operation "Sisters of Carnage", part two of the "Gods from the Machine" Operations on Iokath. The whole level was my responsibility, including designing the areas to fit the bosses' themes, creating a new modular kit for the level (floors, walls, platforms, props, and decorations), set-dressing, making the exterior vistas, lighting, post-processing, VFX concepts and placement, collision creation, polish, and level optimization. I also worked closely with the level designer throughout the process, especially in the final boss room.
A special thank you to my lead Carrie Meade, to the level designer Matt Pucevich, and to the rest of the SWTOR team.