New World - Settlement Housing

While I was an Environment Artist at Certain Affinity I worked on bringing many areas across New World's Brimstone Sands region from design blockout, to near completion. For the architecture across the region including the Settlement Capital, I researched ancient Roman architecture and culture, gathered references for the team, then designed and modeled the ancient Roman housing architecture as well as some of the Roman props used throughout Brimstone Sands. The housing kit textures and finalized house models were made by the wonderful Tirzah Bauer. Other architecture and assets were made by Ognian Bonev, the artists at Certain Affinity, and the Amazon Games team. A special thanks to Ray Arriaga for leading our art team.