I worked as an Environment Artist on the remastered HD 1.0 maps made in the new engine for World of Tanks.
In collaboration with Wargaming, my team and I worked on several of the new maps. On Live Oaks I worked across most of the map doing world-building, including set dressing, terrain texture painting, flora painting, vegetation/decal placement, vegetation tint maps, modeling a few assets, and map iteration based on feedback. All assets shown were created by other artists except for the large bridges I modeled.
To see more about the new World of Tanks maps: https://worldoftanks.com/en/one