Star Wars: The Old Republic - Knights of the Eternal Throne (Zakuul Penthouse)

These are a few environments of many that I worked on for the Zakuul Penthouse.

My primary role as an Environment Artist on the project is being a world-builder, using pre-existing assets in a new and interesting way. My main tasks include set dressing, lighting, post-processing, terrain sculpting/vertex painting, terrain mesh painting (including flora/rocks), VFX placement, polish, and level optimization.

The layout for these environments were planned and blocked out by our level designers, so the spaces were created around their gameplay intentions. All assets were created by other artists. A special thank you to my leads Jason Moulton and Carrie Meade, and to the rest of the SWTOR team.

Molly warner mwarner zakuul penthouse hallway1

Hallway leading to Grand Ballroom and the kitchens/service areas

Molly warner mwarner zakuul penthouse bedroom1

Vaylin's Penthouse room

Molly warner mwarner zakuul penthouse large sittingroom1

The Grand Sitting Room

Molly warner mwarner zakuul penthouse guard barracks1

Zakuul Guard's Barracks Room

Molly warner mwarner zakuul penthouse hallway2

Hallways

Molly warner mwarner zakuul penthouse kitchen1

Kitchen

Molly warner mwarner zakuul penthouse kitchen2

Kitchen

Molly warner mwarner zakuul penthouse server room1

Server Room

Molly warner mwarner zakuul penthouse service dock1

Service Docks

Molly warner mwarner zakuul penthouse machine room1

Machine Room

Molly warner mwarner zakuul penthouse utility hall lower1

Utility Halls (leading to the Beast Pit)